THE SKILL FORGE · ARMS & ATTIRE · MELEE

Feral Claws

Carried by 2 characters across 2 cards

THE ENTRY

Retractable, catlike claws grown from the hand rather than bonded to it: not adamantium, but sharp enough that the difference rarely matters to whoever they're raking across.

FORGE ENTRY

CARRIED BY

every Scouting Report that names it, apex tiers first

ELSEWHERE IN THE FORGE

more melee in the armoury