THE ENTRY
Reads, projects into, or seizes control of minds; can extend to psychic combat and astral-plane conflict.
HELD BY
every Scouting Report that names it, apex tiers first
ELSEWHERE IN THE FORGE
more from the universal shelf
THE ENTRY
Reads, projects into, or seizes control of minds; can extend to psychic combat and astral-plane conflict.
every Scouting Report that names it, apex tiers first
more from the universal shelf